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Sunday at Conflux, the art and technology festival for the creative exploration of urban public space, was hot in every sense including (unfortunately for Summer-phobics like me) in the meteorological one. Given both the temperature and his own intrepidness, all my admiration went to Lucas Murgida. Last year, the artist was teaching Conflux participants the handy and delicate art of lock-picking. For this edition of the festival, he built a beautiful wooden cabinet, left it on a sidewalk and hid inside it. Mugida stayed in this torridness, for hours and with just a bottle of water, not revealing himself until a passerby would bring the cabinet to their home.
The name of the performance is 9/10 because Murgida wanted to check what would become of the often-quoted phrase, 'Possession is 9/10 of the law' when private property is placed in a public space. As he wrote: A person is not sure how to look at the object at first, but will usually fall back on the golden rule of U.S. culture (finders keepers, losers weepers) and claim it to be theirs. I am hoping to subvert the "finder's" personal space by claiming it to be my own public space. Saturday wasn't much of an adventure. The cabinet was left in the street, people appeared to be tempted but they left it where it was. Now Sunday was more eventful, the artist and the cabinet got rolled into the storage room of a restaurant. As he had drilled a hole in the cabinet, Lucas was able to take pictures and get an idea of what was going on. The plan was to slip out unnoticed and leave the cabinet to its new owner. Get the details.
Jenny Chowdhury was braving the mellowing heat in her 802.11 Apparel - Wifi Jacket. Part of a line of clothing that reflects wifi strength detected in the wearer's immediate environment, the jacket literally "bring to light" a portion of the invisible radio waves by illuminating five stripes in accordance with the wifi signal strength.
The basic stripes of LEDs are integrated into a flower motif. This design choice associate our natural environment (the flower pattern) with the synthetic one (technology.) More wearable devices were displayed all along the festival: CO2RSET which monitors air quality and tightens or loosens on the body in response to the levels of CO2 in the atmosphere; the Back-to-Back Massager vest which rows of electric massagers are pointed outward in order to massage others; Compli-mum, a kind of armor for women that plays movies and changes its own shape by separating or gathering parts of its construction through the use of microcontroller and a motorized skeleton structure and a very fetching Helmet Piece which i'm inconsolable to have missed.
Another work i missed because i was so busy passing the microphone to the public for a Q&A of the panel i curated for Conflux (more about that soon-ish), is The Light Mobs which showed participants how to use a simple little mirror (the pocket Lightcoder) and sunlight to transmit information. But lucky me! i met Geraldine Juarez the day after and she gave me one of the Lightcoders to morse around and lucky us! she documented the action online. The project had a very praiseworthy goal: to bring attention to our blind faith in digital technology as a medium of communication, using a simple analog "device": the pocket Lightcoder.
I finally did a Botanicalls tour in which plants guide you by telephone in the area surrounding Conflux HQ. Each tree or plant, speaks in their own "Botanicalls" voice, based on their botanical habits and characteristics. It all started with the arrogant Rose and her ridiculous French accent (i'm allowed to write that cuz i gave her my voice) and ended with heart-breaking cries for help coming from the kitchen of a vegetarian restaurant.
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I'm back from Asturias which was as lovely as ever. We even had real vegetable to eat this time. The LAboral Art and Industrial Creation Centre in Gijón was opening Banquete_nodos y redes, Interactions Between Art, Science, Technology and Society in Spain's Digital Culture, an exhibition initiated by Karin Ohlenschläger and Luis Rico.
The press conference started with a string of surprising figures listed by LABoral's Director Rosina Gómez-Baeza Tinturé. In its 14 months of activity, the centre -which has given itself the mission to foster the interaction between art, society and technology- has hosted the work of 261 creators (45 of them come from the region of Asturias), 54 workshops given by some 90 teachers to more than 3000 participants. Add to that many concerts, conferences, debates and other activities. Amazing, even for a space that covers more than 14.000 m². Which reminds me that it would be good to come back one day on the design and architecture of the centre. The public bathrooms only are worth the visit, i feel like stepping inside 2001: A Space Odyssey each time i enter there.
Banquete_nodos y redes presents more than 30 digital and interactive works that critically and creatively explore the notion of Network as a shared matrix, not just from a technological perspective but also from a socio-cultural perspective. I'll be back with a lengthier overview of the exhibition and a small interview with its curator, the art critic Karin Ohlenschläger, later on but right now i wanted to share with you one of the best projects i saw in Gijón last week.
You've probably read about Clara Boj and Diego Diaz before, either in some media art catalog or on this blog, i interviewed them a few months ago about their project AR Magic System, their Lalalab studio and their interest for the visualization of wifi networks. For the LABoral exhibition, the Valencia-based duo developed a sightseeing telescope named Observatorio (Observatory). Observatorio builds upon Boj and DIaz' 2004 project Red Libre Red Visible (Free Network, Visible Network) which was born in an optimistic time when it seemed possible to achieve an utopia made of wireless, open communication networks managed by social groups offering services to the local community. At that (not so distant) time, several city governments offered free access to the WiFi network, sometimes in the entire city. The CMT (Telecommunications Market Commission) denounced those city governments for unfair competition with telecom companies, the free wifi municipal projects were canceled, and grassroot groups started installing, maintaining and extending open WiFi networks throughout Spain. Today, some companies have adopted new tactics based on the deceptive slogan "Share your WiFi". Companies like FON, and commercial projects such as Whisher and Wefi exploit the current infrastructure of access nodes to the Internet in urban space to provide coverage to the whole city if it were an open, shared structure.
Obervatorio reflects on this scenario by informing viewers about the current state of wireless networks located in the area where the device is installed. The sightseeing telescope, installed on the Laboral tower, tracks and shows where Gijon's wifi networks are located in real time. You can visualize them on the screen of the telescope, swing it around and see which areas have a denser wifi coverage, and get additional data such as which ones among these networks are open or private. Because Observatorio is programmed to try and connect to any open network available in the area, it can send the information from the observation tower to the exhibition hall, where it is displayed on a big screen. If there is no open networks detected in the area, Observatorio remains separated from the main exhibition space, located in another building. A modification of these networks is also offered, showing an ideal configuration in which the local residents of large areas in the city could gain or share access to it.
After having installed Observatorio, the artists discovered many more open nodes than they expected. While testing the project at their studio in Valencia, they couldn't find more than 5% of open networks. In Gijón the percentage is higher, around 30% in the LABoral area. From the tower Observatorio can reach theoretically almost the whole city of Gijón. The device comprises a high power uni-directional WiFi antenna with a 30º aperture, able to detect wireless networks within 1 to 4 kilometers depending on the number of obstacles encountered; a video surveillance camera with a telephoto lens with the same aperture as the WiFi antenna; and a viewer which, like a periscope, offers a real time image taken by the camera, with the WiFi networks detected by the antenna placed geographically on it. Banquete_nodos y redes runs at LAboral Art and Industrial Creation Centre in Gijón, Spain, until November, 03, 2008. The exhibition will then travel to the ZKM | Center for Art and Media in Karlsruhe, March-July 2009. More sightseeing telescope: The timetravel telescope, the Jurascope and the Elastic time and space telescope. Also related: Wifi Camera Obscura. |
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The Kitchen Budapest have released their Summer 2007 catalog. Edited and commented by Eszter Bircsak and Adam Somlai-Fischer, it is yours to download in PDF form. Trust your dear Aunt Régine, the booklet is worth leaving aside whatever you're doing right now. The catalog highlights some of the projects developed at the Hungarian media lab. The chapter on Mobile Expressions demonstrates the kind of playful content that can be created using mobile phones; Intelligent and Charming Things is about the way that objects around us can interact with us and even create a culture of their own; Dynamic Media Interfaces shows compelling new ways to explore (or perform) digital content; i guess i've lost everyone here and you're already busy reading the book but i'll keep on describing the catalog just in case. So, we're now at the chapter called Community Technologies which comes up with ideas for a better support for communal interaction and communication. The remaining pages are dedicated to a brief presentations of some of the workshops which took place at Kitchen Budapest (aka. KiBu). Some of the projects developed are simples, other are quite sophisticated, some will appeal to the hacker, others have a clear interaction design feel, they are sometimes poetical, often thought-provoking and always interesting.
One of my favourite is the Landprint project which uses a lawnmover to cut text pattern into the grass (so far) or even an image that looks like the print of a photograph when viewed from above (that's the ultimate plan.) Related: also written by Adam Somlai-Fischer together with Usman Haque this time, Low Tech Sensors and Actuators handbook; Interview of Adam Somlai-Fischer. |
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A few months ago, i started covering in details the projects developed at the Interactivos? workshop which took place at Medialab Prado in Madrid in June (btw they have a Visualizar workshop going on this week, with a Communication Applied Data Visualization Seminary on November 23 you might want to check out if you're in the neighbourhood). Well, i had kept another project in my closet for you. Based on an augmented reality system, AR_Magic System allows users to exchange head with their neighbours. You stand in front of the computer screen, next to one or more persons and after a few seconds, your head appears on the shoulder of someone else and you get a new face yourself. I swapped head with Edgar Gonzalez while i was there and as i didn't like the look of myself with a beard, i'd rather show you a video of other experiments:
Clara Boj and Diego Diaz work together since 2000. They have developed and exhibited their artistic and research projects all over the world. They have been artists in residence at the Mixed Reality Lab, National University of Singapore and did some research at the Interface Culture Lab at Linz University. I've been following the work of Clara and Diego for a couple of years and because i was curious about their other projects, i decided to run a longer feature on their work.
You started working on Free Network Visible Network in 2004. The main objective of the project was to "ask for the free access to the net and at the same time to make actions in the urban landscape as a way to create new meanings in the public domain." When you look back at your ideas at the time, how do you feel? In particular about the free access issue(s)? What were the biggest challenges you encountered and were not expecting while working on the project?
We were really worried about the privatization of digital space, due the control that some economic powers make over one of the more basic rights of citizens, the free use of the public space. So mainly we started the Free Network Visible Network project to collaborate with those groups of free wifi networks users and somehow to spread the idea of public space as something more than streets and parks. Now, once the project is technically finished and has been installed in several places we still think that actions need to be taken to somehow make use of the digital public space with freedom. The situation with the big communication companies and legal practices it hasn't changed much. Even is much more restrictive than before and in some places of Europe people have been fined for using their neighbours' open wifi network. One of the biggest challenges for us, apart from the technical difficulties, it has been the relations with institutions when we were showing the project at museums or official art spaces. It is not always easy to convince people from institutions to create a open wifi network and keep it running after the exhibition is finished. The notion of private property is very strong even for something as invisible as waves.
Basically, this project not only represents the public space but it also allows people to experience it, in a hybrid dimension, as a combination of physical places and digital communication spaces. At present time we cannot talk anymore about public space without including all this non physical places that emerge when people talk, exchange information or play through digital networks. The combination of those territories, physical and digital, creates a new public sphere much more dynamic and changeable, rich in relationships and meanings. Free You have used augmented reality technology in several of your projects, one of them is BE CAREFUL, FRAGILE. How was it like to present a high-tech art work in ARCO06, a "traditional" contemporary art fair? What did you try to convey with that particular artwork? How did the audience react to it? This project had a great success among the ARCO visitors. At some point we were even asked to shut it down for a little bit because so many people were playing with it that they were collapsing the area.
It was our first time exhibiting at ARCO and we were really concerned about traditional art market and digital media collectionism. It is a very old issue and we ourselves were very interested about how the traditional art market system should be applied to interactive installations. Questions like producing pieces in series, technical needs and maintenance, etc were some of the questions we were discussing with the gallery owner and it was clear that digital media have specifications that need to be carefully addressed when selling a piece to a private or institutional collector. For us it doesn't make much sense to create a limited number series of a digital artwork when most of the time it can be contained in a cd and easily installed in any computer, even more when we are usually working with free software and our projects are registered under creative commons license. The It was really appreciated by the general audience and also by professionals and gallery owners. The audience was continuously playing with it, making the vase fall down again and again. During the Interactivos? workshop in Madrid, you developed the very fun AR magic system. Can you explain us what made the work "magical'?
It is really amazing how people react when they look at themselves and see another face that is smiling or talking and they can not control the expression. It is as if somebody had supplanted your identity. For us it was a real surprise how people enjoyed this very simple idea and they played during long time and called their friends for see how it feels to be the other. During the time it was exhibited at MediaLab in Madrid and later at Sonar Festival in Barcelona, almost everybody who played with the piece took a picture of their transformed face. We found dozens of those pictures at flicker, which for us is a sign of how people enjoyed the experience. One of the most magical aspects of this piece it how it plays with technological simplicity but with a really complex universe of meanings about identity. Do you plan to develop that project any further? Actually the project as it was developed during Interactivos? it is just a small part of the whole idea due the very limited time of the workshop and the difficulties we found with some technical aspects. We would like to thanks Zachary Lieberman, Martín Nadal, Damien Stewart, Javier Lloret, Blanca Rego, Julio Lucio y Jordi Puig for their help programing the software which is written in C++ using the openFrameworks library. Basically we wanted to create a complete set of magic tricks, based on one of the first tricks registered on the history of magic. In ancient Egypt a magician interchanged the head of chickens and ducks and made people believe it was really magic. We will continue working on the piece; adding new tricks were users can play magic in a very intuitive manner. You mentioned that you want to establish a new media community in Valencia. Can you tell us more about that project? Which shape will it take? What are its objective and what do you hope to achieve? Valencia is a very dynamic city that is growing really fast but the media art scene is really unstructured, not to say non-existing. There are very good artists, of course, but there is no place to meet each other nor is there any kind of network to meet and collaborate. We have been living in Valencia during the last 10 years but with extensive periods overseas. Recently we decided to come back and install ourselves for a long period of time. We just opened our studio, LALALAB, and we would like it to become a kind of meeting point for digital media artist where they can produce their work, or find collaborators. Thanks Clara and Diego! On 28/11 Clara Boj and Diego Díaz will give a talk on Research art: nuevos modos de hacer en las prácticas artísticas contemporáneas at the Fundació Pilar i Joan Miró in Mallorca. |
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Constraint City - The Pain of Everyday Life lets you literally, feel this pain of information society. The higher the wireless signal strength of close encrypted networks, the tighter the corset gets.
The fetishistic garment, created by Gordan Savicic, is equipped with servo motors and a WIFI-enabled Nintendo DS. Electromagnetic waves are controlling the chest strap, shaping their invisible architecture directly onto the body. Daily walks between home, work and leisure are recompiled into a "pain-map" which is fetched from GoogleMaps servers with automated scripts. The map keeps tracks of the wireless networks along the route, but also of the wearer's détours when entering a very dense network place. The technique, which the artist calls Inverse War-Driving, challenges the discourse about locative and wearable media. Constraint City: The Pain of Everyday Life is one of the nominees for the Transmediale award. Via neural. |
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Yesterday i was in Amsterdam for the New Cultural Networks conference. The one day event, organized by the Sandberg Institute, aims to provide an opportunity to exchange new ideas and innovations in the area of media production.
The conference took place in the super swanky Openbare Bibliotheek Amsterdam (public library). The outside is quite unassuming but the inside is amazing (images 1, 2 and 3). Designed by Dutch architect Jo Coenen, the building counts 7 floors, with a large terrasse, a theatre and a restaurant on top. The reading and study rooms are like terraces and are placed around large empty spaces.
The talks were really good and i'm going to blog a couple of them. Starting with the presentation of Shu Lea Cheang, a multi-media artist working in the field of networked installation and performance, social interface and film production. Some of her previous works engaged with sharing free wifi. In 2002, she was in Amsterdam with the performance Drive by Dining. It was the time when all those wifi technologies were happening and being discussed. They had wifi devices around the diner space and set up a crane to take pictures of the party and stream it on the web. It was an innocent time, since then the whole wifi technology has taken a much more commercial color. Shu Lea is often engaged in collective network projects, setting up various platforms to take in artists which have different talents and skills in order to put up a project together.
Since 2003, the artist has been working on take2030, a project which presumes that by 2030 the Internet, the wireless, the GPS, everything will go down. How do you connect? By using DIY technology, free network to share with your neighbours. Together with Ilze Black and Alexei Blinov, Chu Lea created porta-pack, a mobile network on the go. It includes a modified wifi network system, a webcam, a signal-generation device and a GPS tracking unit. Through this wireless transmission device, people are able to interact and communicate regardless of geographical boundaries and without obstructions. You might develop a different connection with the people around you. You used to discuss mostly with people living at the other side of the planet and with the portapack you get out in the street and meet your neighbours.
The group aims to continue its tramjam rushhour performance in cities where urban tramlines still exist. The next one will take place this month in Tokyo (where ironically the tram lines are dead and will have to be reactivated for the project). The artist is currently working on a performance which will take place during Transmediale in Berlin, next February. The Moving Forrest, aka The Castle, is a much more narrative experiment. The 12 hour long performance will involve updating the Macbeth tragedy and covering the whole area surrounding the Haus Der Kulturen der Welt --which is extremely controlled by the government, with free wifi nodes and have a whole insurgency happen. Related: How i Got Fucked in Norway, Snowed in Swiss, Kissed in Paris and Driven Crazy by Babylove. |














At that time several situations happened in Spain that brought us to start the 

The magical aspect of this 




Another project developed with a group of other artists (forming the Mumbai Streaming Attack collective) is 