Invisible maze
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Jeppe Hein's Invisible Maze installation is just what its title says: invisible. The promised maze is there but it only materialises as we move around in it. Visitors are equipped with digital headphones operated by infrared rays that cause them to vibrate every time they bump into one of the maze's virtual walls. Thus, the exhibition is perceived as a both minimalist and a spectacular playground. The maze structure spans six different variants, all of them referring to labyrinths from our common cultural history. From the medieval labyrinth in Chartres to Stanley Kubrick's fateful dead end from the film The Shining to Pac-Man. The maze changes from day to day, inviting visitors to make repeat visits.
Statens Museum for Kunst in Copenhagen will present Jeppe Hein: Invisible Maze 10 June - 27 August 2006. The exhibition represents a further development of the exhibition Invisible Labyrinth which attracted 50,000 visitors during its two-month run at the Centre George Pompidou in Paris last year. Via Art Daily. Thanks Joshua. Other work by Jeppe Hein: Distance. More sound-based spatial installations: audio space + audiotag + audio graffiti, Mapamp, Sonic city, sound mapping, Aura, Akitsugu Maebayashi's audio work, Audio Viscera, electrical walks, aetherspace, etc. |
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The explorer of a maze is always in a very passive condition. In the case of the invisible maze, it seems that the explorer's passivity is taken to a higher level since there is no way to look ahead and guess the correct direction to go. Yet the explorer can decide to exit the maze by simply ignoring the walls. In that way, the invisible maze gets to the heart of the maze exploration experience: a willful submission.
I visited this in Paris last fall.
It's an a-maze-ing feeling to enter the room. Trying it eye-closed is interesting, but the most impressive thing happens when the room is crowded with people moving in space following each other and following an invisible path