Interview with Marcus Kirsch
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The first episode features Marcus Kirsh. He worked, together with Jussi Angesleva, on one of my favourite projects ever: Urban Eyes. The first version of the project was only a concept developed when the pair was studying Interaction Design in London: Urban Eyes is a service combining CCTV networks and pigeons to provide an alternative view on the city. Due to the purpose of the camera network, the view one perceives, is quite different from the market orientated, everyday media exposure. Ranging from traffic cameras on the lamp posts to gate cams to back yards and living rooms."
Following a V_2 residency development, a prototype of Urban Eye was shown on 24th November in Rotterdam, with live pigeons present at the V2_ showroom, a positive reaction from the audience and best wishes from Lev Manovich. The project is now quite different from the original concept: "The installation is based on a combination of modular feeding platforms and ringed pigeons. Using RFID tags in those birdrings, a pigeon who lands on a feeding platform triggers the RFID reader and computer contained in the box, which then launches a bluetooth software to publish the pigeon’s imagery and messages to surrounding bluetooth devices. All the user has to bring is a bluetooth enabled device and some birdseeds.
If only one platform is set up, the imagery’s order is dependent on the observed bird’s behaviour pattern, if more feeding platforms are available to create a network, exact time and locations of the bird travel can be measured in real time and imagery provided accordingly." Angesleva and Kirsh are now in preparation for NODE London(www.nodel.org) and an exhibition later in May this year with HTTP galleries and more tagged pigeons. Marcus grew up in the Saarland (Germany, next to the French border) and lives in London, for 5 years since his MA in Interaction Design at the Royal College of Art in London. Call me media innovator and technoartist ;) That question has haunted most of my projects since Royal College. It's in the same box as "So are you a designer or are you a programmer?" There is a good and a bad side to discussing those terminologies. It's fascinating how they can be both a help and a discrimination. I personally don't believe in these restrictions by terminology, but am aware of the institutionalisation of creative thought, where most of these definitions come from. The only worrying thing about being called art is when someone says: "I don't understand it, but as it is art, I guess it's supposed to be that way." There can be barrier for interaction and communication through such terms, which naturally leads me to avoid such terms and let the viewer decide. So I won't answer you if this is an art or design project, you can call it Paul as long as you take the time to engage with it. That's right. Given the brief from Philips Research, its aim was to develop an idea about mobility and we were asked to consider future technology that could be on the market in about 5 years. We didn't go much further with it till the Fusedspace competition as we were both busy with other projects, like the CLONE POINTER concept which I handed in as well, but Fusedspace's brief fitted all too perfect. Preparing it for the competition made clear that by now (3 years later), the technology for a prototype is here and affordable enough that we could build it. When V2_'s invitation came, we were discussing how far we wanted to push it and a small prototype that can show the experience of the initial idea was a good way to make the concept more accessible and understandable to people.
I think I can speak for both Jussi and me, that we are very happy with the working prototype. Scaling down a whole network system to a single module, but still preserving the initial story and interaction, that's the best we could hope for. The presentation in text and (moving) image just can't show the experience you get with the life animals in urban space, now we can do that. We had showed that in Rotterdam, this year there will be London and maybe San Jose. In terms of improvement and future plans, we want to see and document how the installation does in different social/cultural environments and there are already spin-off projects, that either use the same interaction and/or technology.
I don't want to see technology and didn't see it as a difficulty. During the Mediamatic workshop we had a RFID scanner coded and running in 30min. People were already doing loads of similar Bluetooth projects, and after years of developing all sorts of ideas for anything from simple projections to unpredictable pigeons, we could pretty much estimate what I could realize in the two months at V2_. I put a bit of a challenge onto myself by being stubborn and trying to have the whole installation run on Mac OS X instead of PC, but even that wasn't that Even in a technology ladden project like this, the essence is patience with anyone who helps you and is part of the project. Bottomline is that I always see the human factor being the biggest hurdle and thanks to V2_ this was hardly the case during the two months. While browsing your links, i stumbled upon vestigii. Can you tell me something about it? Vestigii was one of my last projects earlier last year. Its a fashion design portfolio build on the concept of a continous, article related design development. The website therefore is a timeline navigation that shows the garments at the time they were perceived and spits out related news articles while your are browsing (shockwave version). The website is also linked to an interactive piece of furniture that displays some of the keywords that pop up whilst browsing the site. The designer Stefanie Schneidler who worked on it resides in Berlin actually.
My last question is to satisfy the very own curiosity of someone who's about to move to Berlin but toyed with the idea of living in London as well. You live in London, do you see it as a centre of creativity as it is often described to be? I think that London is a great place for people to earn good money(yet the city is expensive as well.) Creative center of the world? I doubt it, as i dont think there is something as a creative center. London is definitely one of the centres for publishing anything any creative is doing, but getting published is a lot through working for big companies or knowing the right people, which is only subtly connected to the most creative ideas. It is the usual dilemma of being both creative and salesman in one person. There is a huge wave of creativity coming from countries like Brazil and Slovakia, a South American and Eastern European drift so to speak, especially in the digital media, which has been going on for about at least two years now, but as they don't put a focus on publishing, we haven't heard much from it, yet. Give it another two years. More of Marcus' work is at unvoid.net, but as he says "the site hasn't been updated for at least a year and the design is about 4 years old." |
I'm getting fed up with wmmna but as i'm addicted to blogging i have to find a way to renew the formula. My first attempt to spice things up is a series of interviews i made with media artists, activists, interaction designers, bloggers, hackers, researchers, etc. Anyone i find interesting.






Very good idea! Now wmmna will be truly indespensible! Insightful reportage along with profiles, imagine that! Bravo.
Looking forward for more of the 'spiced-up' version as one always gets the impression - when reading wmmna - that you must meet a lot of people on your research-tours and trips and in this respect it sometimes might be really interesting to dive a bit deeper into the materia...
cool because I wanted to know more about his projects - urban eye in particular.