How to be cruel with a Play Station

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Bring me home, please

PainStation was first completed in 2001 by Volker Morawe and Tilman Reiff while studying at the Academy of Media Arts Cologne.
The concept of Pain Station is that mistakes while playing result in real pain.

Two players face off in front of the machine, which comes equipped with ominous-sounding pain execution units and pain amplification units. The damage comes in 3 forms: an electric shock, a blast of heat, or a rotating wire whip. The first player to pull his or her non-playing hand from the pain loses.

The idea met success and the demand for a durable version of the machine rose. Now, more than 2 1/2 years after the first installation, the durable Pain Station is finally nearing completion.

pain.bmp

Via The Third Place Gallery.

But nothing could be worse than this father who sold on e-Bay his son's Play Station as a punishment.

I love you, mum: you never tried to confiscate my plastic Smurfs!

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